Posted by JewWario on Friday, May 11, 2012 · 7 Comments
JewWario and CHAOS_D1 go over a new MMO/CCG that recently come overseas from Korea.
i am happy to see a lot of MMO doing something different like TERA and Guild Wars 2 doing more action oriented combat and not trying to just copy WoW. this one is interesting, but i am not a big MMO person
Fun episode, I might have to check out what Chaos_d1 does on his own. Not my kind of game but I did enjoy the artwork… if you know what I mean.
Can I ask you what you told the person who asked you how to improve the story? Maybe a link to the topic? You make it seem like you only posted for them to fix it and then nothing else, which from an outside perspective (anyone who dosen’t watch your videos, probably) it seems like you’re just another annoying internet whiner. I do hope you did give them pointers on what to do. A game with potential for a good story, but lacking a story, is just a bad thing.
Also, I have no idea why Justin keeps writing my name with an underscore, but if you want to see what I do, and where the format of this particular review came from, my site is here: http://www.mmogrinder.net
are you the guy from videogamesarerad?
So it’s a Yugioh with boobs
Hey JW, happy to see you here.
Just wondering… it’s been a while since I’ve watched your stuff… are you always this bored-sounding recently? I dunno, it was rather jarring compared to your older stuff. Either way, happy to see another reviewer I enjoy on here!
I actually made a Sword Girls account last week, I should totally go and try it out finally.
I remember being one of the beta testers for Sword Girls. I was FAR from impressed. There were some serious balance issues and the rules were poorly defined. In the second round of beta they made some very minor improvements to the tutorial that made the flow of play ever-so-slightly more understandable, but did little to fix the actual problems with the rules being poorly designed to begin with…one of the flaws with having the game already fully defined and only doing testing for localization purposes. I will admit that it delivers the pretty, but gameplay was ultimately quite shallow, even compared to other MMO or CC games. Many of the pay features offered poor value on what you paid, and yet the game was too difficult to truly progress in any reasonable time-frame without using some form of cash payment. Despite being given what should have been a quite generous allowance to test cash features on, I and most other testers I talked to found that said budget evaporated quite quickly. The result was that the game came across, for lack of a better term, as quite money-grubbing.
Still, if it’s your thing, more power to you. For me, however, looking past the fanservice meant seeing that there wasn’t much entertainment to be had, and the company didn’t seem to care. I actually recall bringing up an issue with a card being worded in such a way as to make it seem useless, when in fact it worked far differently from how it was written. I asked for a minor change to be made to the wording of the card, to correctly define its effect. The response I got was essentially “Close enough”. So, again, like it if you want, but to me it felt like nothing more than a shallow attempt to cash in.
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