Let’s revisit a genre that was hugely popular in 8 and 16-bit systems that dates back as far as 1982!

Are you ready for a huge nostalgia rush? Let’s take a look!

Note: I consider the oblique projection (cabinet/military/cavalier) in the game Blue Max for the Atari 8-bit family a variant of isometric. It’s not a clear top-down view like Warcraft. That’s why I named this episode “video game in an isometric-style gameplay” 😉

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