Super Mario Odyssey Sand Kingdom Gameplay Exclusive on Meme Mansion. Join Mario on a massive, globe-trotting 3D adventure! Use his incredible new abilities to collect Moons that power up your airship- the Odyssey, and rescue Princess Peach from Bowser’s wedding plans! Super Mario Odyssey launches to Nintendo Switch on October 27, 2017.
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Super Mario Odyssey is an upcoming 3D platform video game developed and published by Nintendo for the Nintendo Switch, currently set for release worldwide on October 27, 2017. As part of the main Super Mario series, the game returns to the primarily open-ended, exploration-based gameplay previously featured in Super Mario 64 and Super Mario Sunshine.
Super Mario Odyssey puts players in the role of Mario as he travels across various kingdoms beyond the Mushroom Kingdom, traveling to them on a hat-shaped ship named “Odyssey”. The game returns to the freeform, exploration-based level design previously featured in Super Mario 64 and Super Mario Sunshine. The game also features levels inspired by real-world locations, such as the New York City–inspired level of “New Donk City”. Mario retains several of his classic platforming techniques, such as wall-jumping and ledge-grabbing. A core feature of the game is Mario’s ability to throw his cap, known as Cappy, which is used in various ways, such as for attacking enemies, using it to temporarily possess them and take control, and activate objects. The things that Mario are able to possess include a Tyrannosaurus rex, a Goomba, motor vehicles, and a realistically-proportioned human. The game features two types of coins: common gold coins found throughout the game and purple coins unique to each kingdom. In contrast with most other Mario games, coins are primarily used as currency to buy clothing and collectables for Mario and his ship. Instead, the main collectables are known as “Power Moons”, which are similar to the stars in Super Mario 64. The alternative clothing featured in the game references Mario’s appearances in other games, such as NES Open Tournament Golf, Picross 2, and Yoshi’s Cookie. In place of the usual system of lives, depleting the life meter results in the loss of 10 coins instead of a game over. The game will also feature the ability to teleport between checkpoints. Pauline, who first appeared in Donkey Kong appears in the game, acting as the mayor of New Donk City.
The Nintendo Switch[b] is the seventh major home video game console developed by Nintendo. Known in development by its codename NX, it was unveiled in October 2016 and was released worldwide on March 3, 2017. Nintendo considers the Switch a “hybrid” console; it is designed primarily as a home console, with the main unit inserted onto a docking station to connect to a television. Alternatively, it can be removed from the dock and used similarly to a tablet computer through its LCD touchscreen, or placed in a standalone tabletop mode visible to several players. The Switch uses Joy-Con wireless controllers, which include standard buttons and a directional joystick for user input, motion sensing, and high-definition tactile feedback. The Joy-Con can attach to both sides of the console to support handheld-style play, connect to a Grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote, supporting local multiplayer modes. The Switch’s software supports online gaming through standard Internet connectivity, as well as local wireless ad hoc connectivity with other Switch consoles. Switch games and software are available on both physical flash ROM cartridges and digital distribution, and does not use region locking.
The concept of the Switch came about as Nintendo’s reaction to several quarters of financial losses into 2014, attributed to poor sales of its previous console, the Wii U, and market competition from mobile gaming. Then-Nintendo president Satoru Iwata pushed the company towards mobile gaming and novel hardware. The Switch’s design is aimed at a wider demographic of video game players through the multiple modes of use. Nintendo opted to use more standard electronic components, such as a chipset based on Nvidia’s Tegra line, to make development for the console easier for programmers and more compatible with existing game engines. As the Wii U had struggled to gain external support, leaving it with a weak software library, Nintendo preemptively sought the support of many third-party developers and publishers to help build out the Switch’s game library alongside Nintendo’s own first-party titles, including many independent video game studios. Prior to launch, Nintendo had announced that over 100 titles were in development by 70 developers.
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