Skidmarks for the Amiga was a revolutionary game, both in terms of it’s isometric view point and the fact it was written in Blitz BASIC. It offered unique graphics with seemingly 3D vehicles on a carefully textured track (which just happened to retain the skidmarks you made on it, even after exiting the course). The game was playable single player, with a split screen in 2 player and networkable for 4 player gaming. It’s sequel, Super Skidmarks would go on to improve on most areas of this initial landmark title, released in 1993 by Acid Software.
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