In this series, I’m aiming to bring a little bit of that back, by teaching you how to make a game in BASIC. I’m specifically targeting Commodore BASIC here, as it seems the most accessible, and it’s one I spent a good time using back in the early ’90s. In this episode I’m taking a gentle introduction to programming in BASIC, with some key elements, but over the coming episodes the goal is to create a fully functional game in C64 BASIC, which you can then tinker and develop to your heart’s content. Hopefully if I can get one person to dust off their trusty C64 and get tinkering, then I’ll be happy.
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