Gourmet Race from Kirby Super Star is an awesome song so today on Epic Game Music I get into Kirby Super Star soundtrack. The OST was composed by Jun Ishikawa and Dan Miyakawa. This is a remix of a song entitled “Gourmet Race”. With Kirby coming again in 2018 I had to do this!
Kirby Super Star, known as Kirby’s Fun Pak in Europe, is a 1996 platforming video game developed by HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. The box art states that the game features eight games in one cartridge. Most of these games are platforming-oriented, while some are mini-games. The game was later released for the Wii and Wii U Virtual Consoles. An enhanced remake titled Kirby Super Star Ultra was released for the Nintendo DS in 2008.
Kirby Super Star sees players take on the role of Kirby, who can float around the screen, inhale blocks and enemies and spit them out. By swallowing certain enemies after inhaling them, Kirby can copy their abilities and use them as his own, becoming able to perform a wide range of attacks. A unique feature of the game is the addition of helpers. When Kirby is in possession of an ability, he can choose to transform it into a helper character which can be controlled by a second player or the computer AI (certain abilities such as Crash or Mike cannot be turned into helpers). Kirby can choose to give the helper a different form, or revert them into a power up to use on himself in an emergency. Certain helpers, such as Wheelie, allow Kirby to interact with them during two player play. If the helper takes too much damage, there is a short time for Kirby to grant it a new power before it disappears until Kirby creates a new one. However, if Kirby takes too much damage, he will lose a life.
Kirby (カービィ Kābī, Japanese pronunciation: [kaːbiː]) is a fictional character and the titular protagonist of the Kirby series of video games owned by Nintendo and HAL Laboratory. As one of Nintendo’s most famous and familiar icons, Kirby’s round appearance and ability to copy his foes’ powers has made him a well-known figure in video games, consistently ranked as one of the most iconic video game characters. He first appeared in 1992 in Kirby’s Dream Land for the Game Boy. Originally a placeholder, created by Masahiro Sakurai, at the age of 19, for the game’s early development, he has since then starred in over 20 games, ranging from action platformers to puzzle, racing, and even pinball, and has been featured as a playable fighter in all Super Smash Bros. games. He has also starred in his own anime and manga series. His most recent appearance is in “Kirby’s Blowout Blast”, for the Nintendo 3DS. Since 1999, he has been voiced by Makiko Ohmoto.
Kirby is well known for his ability to inhale objects and creatures to gain their abilities, as well as his ability to float by expanding his body. He uses these abilities to rescue various lands, such as his home world of Pop Star, from evil forces and antagonists, such as Dark Matter or Nightmare. On these adventures he often crosses paths with his rivals, the gluttonous King Dedede and the mysterious Meta Knight, though Meta Knight can be found as a hero, depending on the game. Kirby has been described as one of the greatest video game heroes of all time.[by whom?] In virtually all his appearances, Kirby is depicted as cheerful, innocent and food-loving but becomes fearless, bold and clever in the face of danger.
Kirby was created by video game designer Masahiro Sakurai as the player character of the 1992 game Kirby’s Dream Land. The character’s design was intended to serve as placeholder graphics for the game’s original protagonist in early development, and thus was given a simplistic ball-like appearance. Sakurai switched to the placeholder design for the final character design when he believed that it served the character better. The character was known as Popopo during development until the name “Kirby” was chosen from a draft list of potential names. Shigeru Miyamoto stated that “Kirby” was chosen because of its similarity to American lawyer John Kirby, who defended Nintendo in the Universal City Studios, Inc. v. Nintendo Co., Ltd. case in 1984 and that the guttural-sounding name contrasted amusingly with the character’s cute appearance. Kirby appears white in Kirby’s Dream Land due to the grayscale palette of the Game Boy system. Sakurai intended the character to be pink, though Miyamoto originally wanted the character to be yellow. Kirby does appear white in the game’s North American promotional materials and artwork to reflect the character’s in-game appearance.
In North America, Kirby often appears in artwork with a more striking, bolder expression than in Japan. Nintendo has said that the more battle ready appearance appeals to a wider audience in North America.
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