Seriously, that’s all you sometimes need to say. Goldeneye was quite possibly the most influential game for its time. It had changed the concept of First Person Shooters and Multiplayer games for over 20 years. Yet, with the game’s development history, it’s a small surprise that it was even made at all. Nintendo wanted to cancel it, Rare hated it and when it was revealed at E3 1997, no one wanted to play it. How did this game go from being so bad that even the developer thought it was going to be a failure, to the game that every modern FPS owes its success too? Let’s explore the reasons together!
Follow me on Twitter: https://twitter.com/SoberDwarf
Support me on Patreon: https://www.patreon.com/TheSoberDwarf