Amstrad PC1512 Retrospective

The Amstrad PC1512 was Alan Sugar’s attempt to break into […]


Why is Sonic Quicker in America?

What is NTSC? What is PAL? Why in Sonic fast […]

Sims 1 vs Sims 2 vs Sims 3 vs Sims 4

It’s not often I get to compare 4 generations of […]

Chase HQ

Chase HQ Retrospective

Presented early for your viewing pleasure, it’s all covered here; […]

Trashman ZX Spectrum

Trashman for the ZX Spectrum is a game I clearly […]

Centre for Computing History

The Centre for Computing History

A few weeks ago I decided to take a trip […]

Accidental Game Features

7 Legendary Game Features Created by Fluke

Now, I’m not Larry Bundy Jr, so don’t expect dazzling […]

Why are Roguelikes called Roguelikes?

To many this is an obvious answer, others however may […]

From DMA to GTA: How DMA Design Changed Gaming

This documentary charts of the story of DMA Design and […]

30 Years of Outrun!

30 Years since Outrun first appeared in our arcades. Can […]