Disk-Kun in America: Would the Famicom Disk System have succeeded in the United States?

One of the more interesting pieces of Nintendo hardware lies […]


Commercial Success – Sega and the Genesis

More often than not, when people look at the video […]


inSANE Expectations – The story of THQ and GDT’s failed creation

  It’s December of 2010, and at the Spike Video […]


Why Miitomo is a good move for Nintendo, and why porting existing titles to mobile isn’t

When it was announced that Nintendo would begin to develop […]


Corporate Gamer: amiibo cards, Financial efficiency and Corporate strengths

Hey all, and welcome to the first edition of Corporate […]


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